Have you ever played Survivor Flip Cup? It is unbelievable. It's a flurry of outwit, outplay and outlast that's built on a beautiful foundation of beer and shouting. Which, coincidentally, are two of my favourite weekend things. I LOVE IT.
So today, in order to describe the Social Change Model of Leadership Development (SCM), we're going to play a game of Outwit.Outplay.Outflip. Please listen to this in the background while you read on...
The SCM is based on development in three distinct areas - Self, Group and Community. It aims to develop in people greater self-knowledge and leadership competence. Which exactly what drinking games ALSO do, right? This model, much like a game of Survivor Flip Cup, identifies the areas in which we can intentionally develop ourselves in order to create positive change and contribute to the greater good. In the case of this delightful drinking game, we intentionally develop ourselves in order to create the social change of more drinking and ridiculous amounts of fun. I know it's a stretch but TGIF, right?
Let's look at each section of the SCM and break it down, Jeff Probst style.
Individual Development: In the game of Survivor Flip Cup, it's essential to develop your skills and abilities... not only for yourself, but for the greater good of the team. Because, as we know, if you don't flip, your team goes to tribal council and you'll probably be voted off and cry in a corner for the rest of the night. You must focus (which is easier said than done after a few "social" beverages), become grotesquely aware of your flipping mechanics, and do everything in your power to be better than the worst person on your team.
Group Development: Not only are you trying to be at least second-worst, you also need to work the team... this is particularly important if you're newer to the tribe. You must be acutely aware of the subtleties of this survivor culture and attempt integrate yourself seamlessly, much like when Jeff Probst announces a TWIST and people have to swap buffs. Through integrating yourself, you work to identify what individual qualities that you must exhibit and develop (loud cheering, high fives, talking SMACK to the other tribe, etc.) to mesh with your team, work together and ultimately destroy your opponents.
Community Development: Last, but certainly not least, we must direct our efforts towards social ends and service activities that will develop our own personal abilities as well as contribute to the greater good. In Survivor Flip Cup, it's all about the community. You rise as a team, or you spend the whole night at Tribal Council, creating dirty alliances and fighting with each other. To win, you must rally together, level out the table if a fellow tribe-mate is 8-flipping, grab their cup in a frenzy if they flip it off the table, etc. - All to serve your team and the greater good of being able to rub it in your opponents' faces once you win.
So, friends, there you have it - I have successfully destroyed a beautiful leadership development model that I use in my professional work everyday by relating it to my much less professional weekend activities. You're welcome.
Hopefully this helped you breakdown the model just a bit and, if not, inspired you to get hopped up enough to make some bad decisions this weekend.
Happy Friday! As always, I leave you with a very fitting quote ... from the one and only JP:
"Survivor is about your own integrity and where you draw your own ethical and moral lines. There are no rules" - Jeff Probst
So today, in order to describe the Social Change Model of Leadership Development (SCM), we're going to play a game of Outwit.Outplay.Outflip. Please listen to this in the background while you read on...
The SCM is based on development in three distinct areas - Self, Group and Community. It aims to develop in people greater self-knowledge and leadership competence. Which exactly what drinking games ALSO do, right? This model, much like a game of Survivor Flip Cup, identifies the areas in which we can intentionally develop ourselves in order to create positive change and contribute to the greater good. In the case of this delightful drinking game, we intentionally develop ourselves in order to create the social change of more drinking and ridiculous amounts of fun. I know it's a stretch but TGIF, right?
Let's look at each section of the SCM and break it down, Jeff Probst style.
Individual Development: In the game of Survivor Flip Cup, it's essential to develop your skills and abilities... not only for yourself, but for the greater good of the team. Because, as we know, if you don't flip, your team goes to tribal council and you'll probably be voted off and cry in a corner for the rest of the night. You must focus (which is easier said than done after a few "social" beverages), become grotesquely aware of your flipping mechanics, and do everything in your power to be better than the worst person on your team.
Group Development: Not only are you trying to be at least second-worst, you also need to work the team... this is particularly important if you're newer to the tribe. You must be acutely aware of the subtleties of this survivor culture and attempt integrate yourself seamlessly, much like when Jeff Probst announces a TWIST and people have to swap buffs. Through integrating yourself, you work to identify what individual qualities that you must exhibit and develop (loud cheering, high fives, talking SMACK to the other tribe, etc.) to mesh with your team, work together and ultimately destroy your opponents.
Community Development: Last, but certainly not least, we must direct our efforts towards social ends and service activities that will develop our own personal abilities as well as contribute to the greater good. In Survivor Flip Cup, it's all about the community. You rise as a team, or you spend the whole night at Tribal Council, creating dirty alliances and fighting with each other. To win, you must rally together, level out the table if a fellow tribe-mate is 8-flipping, grab their cup in a frenzy if they flip it off the table, etc. - All to serve your team and the greater good of being able to rub it in your opponents' faces once you win.
So, friends, there you have it - I have successfully destroyed a beautiful leadership development model that I use in my professional work everyday by relating it to my much less professional weekend activities. You're welcome.
Hopefully this helped you breakdown the model just a bit and, if not, inspired you to get hopped up enough to make some bad decisions this weekend.
Happy Friday! As always, I leave you with a very fitting quote ... from the one and only JP:
"Survivor is about your own integrity and where you draw your own ethical and moral lines. There are no rules" - Jeff Probst
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